Apps FAIL because of Bad Systems not because of Bad Code

Video ID: u675B_Ojqk8

YouTube URL: https://www.youtube.com/watch?v=u675B_Ojqk8

Added At: 13-05-26 12:01:07

Processed: No

Sentiment: -

Categories: Ai, Technology

Tags: apps, fail, because, systems, code

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Transcript

I might get a lot of hate for this, but
apps don't fail because of the bad code.
They fail because of the system around
the product is missing. Even if the
product is good. Number one is no
tracking. So you launch, people sign up,
and then what? You don't know what
they're doing or where they drop off.
Instead, you should track signups. The
first key action and track if they come
back. Use something simple like post hog
or mix panel. Even basic tracking is
better than guessing. Number two is the
aha moment. There has to be that one
moment where the user goes, "Ah, okay,
yeah, this is useful." If you can't
pinpoint that moment, this is a problem.
You need to define that one action.
Remove steps until users can reach it
quickly and guide them more directly and
aggressively. Most apps just open to a
dashboard and expect us to figure it
out. Tell the user exactly what to do.
Prefill anything you can. Get the user a
quick win in under a minute. Third thing
is no feedback loop. If the user leaves,
do you know why? Add a simple what
confused you prompt and you will learn
from five early users than guessing it
yourself. Number four is no
distribution. If you don't have a way to
consistently get users, you can't
improve anything. Post content, reach
out to users, and share in communities.
Make this repeatable cuz you're going to
have to do it a lot. Getting users once
does not matter. If they don't come
back, your app dies. So remember, create
a distribution and save this so you can
fix it before your next launch.